//--- export object begin ---//
instant SimGui::BitmapCtrl "DedicatedGui" {
	position = "0 0";
	extent = "640 480";
	horizSizing = "right";
	vertSizing = "bottom";
	consoleVariable = "";
	consoleCommand = "";
	altConsoleCommand = "";
	deleteOnLoseContent = "True";
	ownObjects = "True";
	opaque = "False";
	fillColor = "0 0 0";
	selectFillColor = "0.745098 0.811765 0.870588";
	ghostFillColor = "0.454902 0.427451 0.329412";
	border = "False";
	borderColor = "0 0 0";
	selectBorderColor = "0.439216 0.576471 0.337255";
	ghostBorderColor = "0.745098 0.811765 0.870588";
	visible = "True";
	tag = "";
	active = "False";
	messageTag = "";
	bmpTag = "IDBMP_BG4";
	transparent = "False";
	instant FearGui::FGPaletteCtrl {
		position = "0 0";
		extent = "50 50";
		horizSizing = "right";
		vertSizing = "bottom";
		consoleVariable = "";
		consoleCommand = "";
		altConsoleCommand = "";
		deleteOnLoseContent = "True";
		ownObjects = "True";
		opaque = "False";
		fillColor = "0 0 0";
		selectFillColor = "0.745098 0.811765 0.870588";
		ghostFillColor = "0.345098 0.321569 0.286275";
		border = "False";
		borderColor = "0 0 0";
		selectBorderColor = "0 0.517647 0";
		ghostBorderColor = "0 0 0";
		visible = "True";
		tag = "";
	};
	instant FearGui::FGUniversalButton {
		position = "528 418";
		extent = "74 22";
		horizSizing = "right";
		vertSizing = "bottom";
		consoleVariable = "";
		consoleCommand = "EndGame();";
		altConsoleCommand = "";
		deleteOnLoseContent = "True";
		ownObjects = "True";
		opaque = "False";
		fillColor = "0 0 0";
		selectFillColor = "0 0 0";
		ghostFillColor = "1 1 1";
		border = "False";
		borderColor = "0 0 0";
		selectBorderColor = "0.772549 0.796078 0.788235";
		ghostBorderColor = "0 0 0";
		visible = "True";
		tag = "";
		active = "True";
		messageTag = "";
		isCheckbox = "False";
		radioTag = "";
		bitmapRoot = "MNU_Cancel";
		isSet = "False";
		mirrorConsoleVar = "False";
	};
};
//--- export object end ---//
