Tink-Missile-Readme.txt

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* Works like an auto-missile script, but it fires when the  *
* lock becomes green, not red. Allowing you to fire "dead"  *
* missiles so you dont get flared down.                     *
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--IMPORTANT--
View the included demo. It will show you how it works and how to use it. If you do not, u will find yourself with one-heck of a screwed up missile launcher. =]


If you see any bugs/glitches,  please report them to me, [GC]-Tinker Bear aka {AiC}Tinker Bear, warrior name: Tinker Bear.

Thanks for using my scripts. 

--INSTALL--

Unzip Tink-DeadMissile.zip into your tribes2\gamedata\base\scripts\autoexec folder. Fire up tribes 2, go to settings\controls and bind a key for the switch toggle, and the control pannel toggle.

This script does require a few support scripts. You can get the new and updated support script here... 

http://www.planettribes.com/depot/downloads/view.asp?id=128

Tink-DeadMissile.cs REQUIRES the new pack, so make sure you have it. 





Questions/Comments/ Help? Email me at Tinker@gc-bears.net, or find me in t2 irc at #gc-bears / #{AiC} / #tribes 2 Scripting


