http://scripts.tribalwar.com/crunchy/ DoubleFavourites v1.0 - DoubleFavourites lets you choose between two favourites by using a key to toggle between them. This way you can have all 20 favourites on 10 keys. The script has a hud to display the currently selected favourite and pack which can be either permament or a popup. There is an option to mute the normal chat hud messages about the favourites. DoubleWeapon v1.1 - DoubleWeapon lets you assign two weapons to the same key. You can toggle between the two weapons using the key. If you only have one of the weapons theres no need to toggle, one press will bring up the weapon you have. This system lets you fit all 10 weapons on 5 keys, but unlike the 5 slot system built into the game the weapons are always on the same keys. Theres an options screen where you can change what two weapons are assigned to each key. DroppedTimer v1.1 - The one thing missing from the built in objectiveHud is a timer to tell you how long till a flag that was dropped in a field will take to return. This script modifies objectiveHud and adds in a count down timer, when it reaches zero the flag will return. FlagResponse v1.1 - In the middle of a busy fight it's easy to miss a flag being taken and hard to work out who took it. FlagResponse puts a popup on screen every time a flag is taken, the name of the player that took the flag uses the standard Tribes 2 highlight so you can see who it is quickly and easily. For instance the badge would be in yellow, name in white, aliases in blue. Take a look at the screenshot below, bear in mind the popup is only displayed for a few seconds so isn't on screen most of the time. fpsHud v1.4 - fpsHud shows your fps in a nice small HUD. It does the same thing as show("$fps::real"); but you don't have to type anything and it looks a lot nicer. I find it essential for monitoring how my system is performing, you can watch the fps during battles and if your concerned about it you can go change settings etc. JumpAndJet v1.1 - The most efficient way of jetting around is to jump first to give youself a boost, you can do this by hand or automate it. JumpAndJet does exactly that, every time you jet it does a jump first NewChat v1.0 - The menu in Tribes 2 is very nice but it's different to the Tribes 1 menu and sometimes you need to use 4 keys to access some chat. This script is a totally reworked menu to be much closer to the Tribes 1 menu, you only ever need to use 3 keys, but it contains all the new stuff from Tribes 2 in it as well. PilotMode v2.0 - Flying or driving can be pretty tricky in Tribes 2. It was the same in Tribes 1 and players wrote scripts to increase the mouse sensitivity to help give more control. PilotMode is a similar script but for Tribes 2. The script will amplify your current sensitivity by a certain factor when you jump in a vehicle, it's put back to normal when you get out. The script will work with or without inverted y-axis and should also work with a joystick too. Theres an options screen where you can change the amplification factor for each vehicle/axis from anywhere between 1x and 6x normal sensitivity. Theres an option to turn off deadzone for each vehicle. Deadzone isn't needed for mouse control and I find that it's more responsive without it. pingHud - 1.1 - pingHud does exactly what it says on the tin: it shows your ping in a small HUD. This HUD nicely compliments fpsHud, it's the same width and by default sits just underneath it. TabMenuHud v2.2 - TabMenuHud is a Tribes1-like tab menu. We called it the tab menu as thats the key you used in Tirbes 1 to access it. It had player scores, ping and server commands all on it, very useful. Tribes 2 doesn't have that, it has a score screen and a lobby but it's just not as quick and easy to use. ruWank came up with the concept of taking the player list from the lobby and putting it in a menu. I then helped him finish it off and make the columns and sorting etc work. Even though it's called TabMenuHud you can actually use any key with it. TeamSizeHud v1.1 - TeamSizeHud, it er...shows the size of the teams. This HUD is designed to blend in with objectiveHud. Your team is always the top line so you don't get confused. throwControl v1.2 - Normally to throw a grenade at full power you have to hold the key down and then release it for each grenade you throw. This can be tricky and often times you end up with a grenade at your own feet. This is where throwControl comes in, you can either tap the key and you will throw one grenade at full power or you can hold down the key to throw a stream of full power grenades. Note that it takes the same time to throw a full power grenade as normal but it is automated for you, invaluable when your in the heat of a battle zoomControl v1.1 - zoomControl is a completely reworked zoom system. The options page lets you have complete control over the way the zoom system works. You can set a default zoom for each weapon, or not have a default for all or some weapons. For instance you could have the zoom default to level 2 when you zoom holding the sniper rifle but the zoom level alone when using the disc launcher. You can define the precise value for each zoom level. The script also lets you set the default player FOV on the fly, it's normally at a fixed 90, I'd recommend 107. Theres an option to make the zoom key a toggle instead of having to hold the key down. You can turn off the normal zoom hud. You can decide whether to have roll over on the zoom in/out keys or not, ie does the zoom wrap around when it reaches the max? You can use the scroll wheel on the mouse to zoom. Phew.