t1voice by borlaK|RT

*Bind a key to the new voice chat menu separate from the T2 voice chat menu. Bind is "Tribes1 Chats"
*Bind changes/additions from 5150 soundpack (vvv=help, hidden taunts, etc.)
*Gui under SCRIPTS(tab in browser, you need support.vl2)->t1voice->options to change what voice you are using.
*This is a 3-key vchat menu, just like T1.  You can bind it to any key, say x, or replace T2s v :)  
*I suggest everyone download it and install even if you arent going to use them, so you can hear the voices.  They are fun, but also very useful.  There is: Ready, Wait, Waiting, Mine the flag, Clear mines, Hurry up with that station ;)  Also added is a Deploy menu (still T1 sounds), which has deploy motion sensor, inventory station, camera, etc.  

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v1.2
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Fixes
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*Typos (thx LW :p) 
*Couldn't use voicechats in bombadier seat
*Non Classic-CTF hiding your ML&Rifle for any voice chats.
*Conflict with Crunchy's "NewChat".  If you use this script, download the fix here-> http://www.borlak.org/scripts/NewChatFix.zip <- Replace old NewChat.vl2

New Features
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*You get an 'Escort Player' task for calling 'Help'(VVV)
*You can use 'Acknowledged'(VZA) and 'Objective declined/Unable to complete objective'(VZZ/VZU) for any task.
*'Give me the flag'(VFG) and 'Take the flag from me'(VFT) added to the T1 flag menu.  These use the T2 voice, as there is no equivalent in T1.  'Flag gone' remapped to VFV.  'Mine the flag' remapped to VF1.  Both of these will attach a Task to you for others to accept.

New Bugs
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*Saying Help(T1) twice is like doing 4 voice commands. (ie. you may get flood muted)
*May hear T2 voices if you accept/complete commands.  Didn't want to code around this--too nasty.

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v1.1
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Features
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*Can change voice any time.
*All 10 voices (5 female 5 male)
*Deploy and Objective menus added

Bugs
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*Animations do not currently work in Classic-CTF.  You will globally say animations.

Notes
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The "incoming enemies NORTH" has been changed from the 5150 soundpack.  It is v1 v2 v3 v4 (north/east/south/west respectively).

