Revenge Waypoints
Tribes 2 script
1.10
December 26, 2002.
Barbarian - conanford@hotmail.com - Barb4rian in-game
http://barb4rian.tripod.com/

This script waypoints the last three people who killed you, so you can get revenge.  The script uses Tribes 2's user waypoints capability.  Enemies who killed you will appear as red X's at their last known position (and friends who kill you as green).  When the waypoint is created it is set at 9999 m altitude--so if you see one high in the sky, the player waypointed hasn't got into your sensors or your teammate's sensors yet.  Also, if an enemy gets out of sensor range, the waypoint will appear at his last known position.

A single keybinding is provided to toggle the waypoints on and off, however the script will continue to track your arch-enemies should you wish to turn it back on. 

league play
-----------

This script might be banned by some Tribes 2 leagues, particularily the European leagues.  However the North American ones seem to allow almost anything, which is sad.

Limitations
-----------

The script currently only tracks the last three people to kill you.  There is no option to change this currently.  If you're looking for a script to track the entire enemy team then get Autopoints by -Boots- from Tribes Depot.

The script persists your hit list across maps.  If someone disconnects during the map change, they may appear as a white waypoint named "error" appearing at 90 degrees vertical (almost unnoticeable).  The solution to this is to get yourself killed more often

Installation
------------
Place RevengeWaypoints.vl2 in Dynamix\Tribes2\Gamedata\base.

If you also have my Artifical Horizon script, get the new version from http://barb4rian.tripod.com/ before installing Revenge Waypoints.

Requires
--------

Requires Uberguy's support.vl2 -- http://scripts.tribalwar.com/uberguy -- needs a version with kill_callbacks.cs, which is about early November and later.

Credits
-------
Jsut (jsut@kabob.ca) for waypoint code.
-Boots- who wrote autopoints which I studied carefully
Uberguy, for kill_callbacks.cs of support.vl2
writers of support.vl2, who kick ass
the many bots I coaxed to blow me away in LAN mode testing this


Future wish list
----------------

- Expand into a greater script which can track enemies by the weapons they use perhaps?
- Add options gui, detection for other waypoint scripts and maybe cooperation?

Revision History
----------------

1.10 Switched to using kill_callbacks.cs from Uberguy's support.vl2, and dumped stat_support.cs, as it seems to cause lag..

1.00 First release
