Changes from 1.1.4 to 1.2.0
===========================

* Game fixes can be disabled by setting $Host::EvoGameFixes = 0 at
  boot time. (_Kater_)

* Fixed typo in SAD() handler. "changeme" is no longer considered a
  valid password now to avoid hacking into servers where passwords
  haven't been changed. Thanks to Sprottlefreak for making me aware of
  this. (_Kater_)

* Clan matching is now done without leading and trailing
  blanks. Thanks to Rayman for pointing out the problem. (_Kater_)

* Game fix: Catapulting a MPB by shocklancing in deployed state 
  disabled. (_Kater_)


Changes to evo_prefs.cs
-----------------------

New Variables:

	$Host::EvoGameFixes

		If this variable is set to zero, Evolution does not
		load the game fixes it features. This might either be
		to match requirements of the ladder/league the server
		is used for matches in, or to avoid conflicts with
		mods that feature their own version of these fixes
		like version2 for example.

		If this variable is omitted, a value of 1 is assumed
		to mimic known behavior.



Changes from 1.1.3 to 1.1.4
===========================

* Improved compatibility with Pizza Client (_Kater_)

* Fixed a bug with the ModSwitcher (_Kater_)

* In base PracticeCTF, only members of home clan can load/save
  deployable setups (_Kater_)

* Fixed typo in Pass Vote function (_Kater_)

* Minimum turret count is now reset to 4 when new map is loaded (_Kater_)

* evo_prefs.cs revisioned (RayMan)

* A large number of map rotations added (RayMan)


Changes to evo_prefs.cs
-----------------------

New Variables:

	$Host::EvoHomeClan

		Defines which clan gets "home rights" on this server.
		Currently, the only use for this is to limit the abi-
		lity of saving and restoring deployable setups in
		PracticeCTF mode, so the information cannot be snooped
		by another clan.
		If this variable is not set, the clan based protection
		of deployable setups is disabled.



Changes from 1.1.2 to 1.1.3
===========================

* Fixed score display bug when AveragePing was enabled (_Kater_)
  Thanks to Rayman and Seven for helping and sorry for the suffering.

* (Super)Admins can pass votes (jimomight)

* (Super)Admins can clear server for matches (jimomight)

* Observers can be automatically kicked after a timeout (jimomight)

* NoBaseRape now depends on number of /teamed/ players. (jimomight)

* Added Server Rules similar as in Pizza Mod (_Kater_)

Changes to evo_prefs.cs
-----------------------

New Variables:
    
	$Host::EvoAdminPassVote
	$Host::EvoSuperPassVote

		Allows (Super)Admins to pass the currently running
		vote

	$Host::EvoAdminClearServer
	$Host::EvoSuperClearServer

		Allows (Super)Admins to clear the server for a match

	$Host::EvoKickObservers

		Specifies the time after which an observer is
		automatically kicked from the server. If set to 0,
		this feature is disabled.




Changes from 1.1.1b to 1.1.2
============================

* Added team average ping information in scorehud (_Kater_)
* Changed .help text to a more informative one (Seven)

Changes to evo_prefs.cs
-----------------------

New Variables:
   
	$Host::EvoAveragePing

		Flag to enable or disable the display of team average
		pings in scorehud. If this value is not specified, it
		defaults to 0, to mimic used behaviour.



Changes from 1.1.1 to 1.1.1b
============================

* Fixed chat command .teamname so that names are displayed in in-Game
  Lobby and Team-Selection screen (thanks to Mithrandir for pointing
  out) (_Kater_)

Changes from 1.1.0 to 1.1.1
===========================

* Admin and super admin list bug fixed. Now lists should be
  re-exported correctly (thanks to Seven for reporting) (_Kater_)

* Compatibility fix for ArenaMod spawn (thanks to ManOfIce for
  reporting) (_Kater_)

* Removed some console error messages occuring during PracticeMod
  (thanks to ManOfIce for reporting) (_Kater_)

* ObserveFlag can be deactivated (_Kater_)

Changes to evo_prefs.cs
-----------------------

New Variables:

	$Host::EvoObserveFlag

	* Flag (0 or 1) to enable or disable Observe Flag mode. If
          this value is not specified in the config file, it defaults
          to 1, to preserve used behaviour
	


Changes from 1.0.0 to 1.1.0
===========================

* Lease system was generalized. It now allows to either grant SA or A rights
  in a given timeframe. The admin level can either be specified by adding a
  fourth column to the lease file, with a value of 1 for Admin rights and
  2 for Super Admin privileges, so it now has the format
  <wonid> <start> <end> [<admin level>]

* If no admin level is specified, a configurable default value will be
  used. (_Kater_)

Changes to evo_prefs.cs
-----------------------

Variables Renamed:
	$Host::EvoLeasedSALocation -> $Host::EvoLeaseLocation
	$Host::EvoLeasedSAInterval -> $Host::EvoLeaseInterval

New Variables:
	$Host::EvoDefaultLeaseLevel

	* Sets the admin level for the case that no explicit setting is made
	  in the lease file as described above.



